Legacy's author icecreamassassin has also mentioned there is a substantial update for Legacy of the Dragonborn on the way shortly (v14.12), with quite a few changes, so it would only make sense to wait for this update if anyone is thinking of contributing to a Legacy pack for STEP. This change was mainly done to accommodate future plans in Odyssey, but also as a "fresh coat of paint" approach to give it a new feel. - Added new handler to check for patched mods (DBM_QF_DBM_SMPatches_056257BF). Moved Ongar's Hammer to Beirand in Solitude and renamed it to "Horker Tusk Hammer" to avoid purchasing glitch in Warmaiden's. -Expanded NPC audio: additional lines have been added for all explorer characters and Auryen for combat and follower based dialog and idles. Fixed a bug where the sort chest would get stuck on an item without the proper keywords. Optional. (Jesto), Adjusted the Lucky Coin Perk critical value. Gives the Dwarven Mail Armor to Madras. Have a look in the office and ask him about it ;). Verify that the quest has not started or be certain that you have completed it already before updating. Legacy of the Dragonborn (Dragonborn Gallery) is a free mod for The Elder Scrolls V: Skyrim. It expands Skyrim with a range of new quests, items, and more. If the problem is not gone, you will need to repeat step 8 again (using different testing batches, or going one-by-one, to try and catch any interactions you may have missed before) to look for other conflicts. Disabled some replica recipes when displays are enabled. Fixed #1282 - Stopped twitchy fingered users getting duplicate items from MAASE questline. Fixed Bloodsbane to drain 30 health on hit, but also reduces your max health by 40 points while equipped. Rewrote the treasury script to prevent active script build up. Fixed some replicas failing to auto sort (SirJesto) Fixes #1225, Fixed MCM toggles for Shrines/Doomstones (Icon) Fixes #1223, Exploration displays now increase your display count (for TCC), Merrian's Spyglass normal map fixed (SirJesto) Fixes #1224, Fixed the GetNthLinkedRef() related functions on display scripts in Deepholme (Erstam), Mask display in Deepholme now accepts all 22 variation of mask (Erstam) Fixes #1213, Daedric Items chest in Deepholme now accept all variants of Miraak's sword (Erstam), Sigil Stone will now display in Deepholme (Erstam) Fixes #1217, Updated some linkedreferences in the Deepholme treasury (Erstam), Fixed the King Orgnum's coffer display in the Deepholme not appearing (Erstam), Forsworn arrow is no longer enabled by default in the armory. This will also let you check out which plugin last modified that item and may be helpful for tracking down conflicts. Added a swanky new retexture of the Explorer's Guild charter, Fixed several papyrus errors related to updated scripts in 5.4.0, Fixed Oghma Infinium display to accept replica, Fixed display mesh for Naaslaarum and Voslaarum display, Fixed AI package on Penitus Oculatus messenger, made adjustments to factions and mood ratings on museum guards, made adjustments to faction settings on heist version of Auryen, Fixed some innocuous texture path truncation issues, adjusted Auryen Shattered Legacy dialog conditions to close a loophole in the lord's mail conversation. Moved the radiant handler startup to stage 10 of the Relic Hunter start quest to prevent Auryen having no dialogue if you reach the museum in under 2 minutes. If directed to re-download the game, do not forget to reinstall any ENBs, Creation Kit and ini files (if you use the CK), and SKSE. The Visage of the Dragonborn armor set has also been refined and revamped. We do not offer support for versions of Legacy prior to V5. Needed for the Legacy of Dragonborn, LOTD - JK's Blue Palace, and LOTD - JK's Bee and Barb - JK's Pawned Prawn - Riften Docks - Riften Extension patches. Better to be safe than sorry. Must have requirement, and it has its own requirements. Useful for troubleshooting.Installation. You can no longer tell Auryen you can't find the relic while you are holding it (reported by unqltango), Added some missing vanilla items to craftloot sorting lists (SirJesto) - Fixes #1218, Fixed the fireball and soul trap spells on the Staff of Winterhold (SirJesto) - Fixes #1219, Add "On Death" flag to Wind of Ahaz (SirJesto) - Fixes #1220, Corrected sounds for Sunblessed shield (SirJesto) - Fixes #1220, Fixed the bleed effect on Bloodsbane (SirJesto) - Fixes #1221. You won't be able to craft a replica if you don't have this. Remember to reinstall SKSE. I installed Legacy with a few dozen other mods and I found that the note textures were missing. Adjusted Dragonmail's abilities (fire immunity and 25dps flame cloak) and descriptions to match. Fixed issue in DBM_MuseumIntro where the display count will increment by 2 instead of 1 after turning in the last of the initial 3 relics. !! Note that if your instruction is to clean a script or script instance that is not present in your save game, it means you have not triggered the conditions that would populate that entry in your save - you can safely ignore that particular item. Fixed glossy normal map on Guylaine's Architecture book, Navmesh fix for the main entrance. (Apparently, Sonic the freaking hedgehog plays this mod! fixed warlock's ring magic effect description, Fixed museum shipment crate placement outside bee and barb, Fixed Auryen's "sit and talk" AI package of Shattered Legacy, Capped Archeology Skill at 100 (pending later growth in Odyssey), fixed transparency issue with Jyrik Gauldurson's staff, "Micmou's Spade" new archeology explorer tool added! Added mod events to Archaeology level up and perk award events. Serana and the others had probably closed the portal by now, figuring he and Rowan were lost. Added 256 more section slots.to the museum API to allow for more patches. If cleaning a base script (ex: DBM_DisplayScript) open the "Scripts" tree, find the listed entry that matches the search, click it and press DELETE on your keyboard. Patches to fix general model defects like UV mapping, texture resolution, partitioning models for better light usage is all perfectly fine and appreciated, but any modification to style, building layout, etc including architecture is generally frowned upon. You are done. Dawnfang/Duskfang now properly evolves and tracks kills and the hand of glory with spiffy new models and textures has a proper curse which requires a small quest to be fulfilled in order to break it before the hand outright kills you. Optional patch for this awesome mod and the wonderful statues. You agree to help him by displaying your finds in the museum, and in return he'll safe guard them, give you rewards, money, and hints for new relics to find . Fixed percentage on Deck of Demons being == 10 when it should be <=10. Not strictly necessary for this mod, just the most prominent application. - [BUGFIX] Changed the casting sound level of the Ring of Khajiit. If you cannot reproduce the problem, the issue is with your save and you will most likely need to start over, since your save is already experiencing corruption. You have not used console commands other than for troubleshooting issues and then have reverted to a previous save or have only used them when advised by the dev team. We assign a location in the museum and the author can create a patch which establishes displays within the museum which utilize the MCM checklist and Prepstation as well as quest achievement displays without altering any -Legacy forms or content whatsoever. Corrected spelling of Jewellery on the cabinet in the Hall of Heroes. - [BUGFIX] Removed temper recipes for the Ancient Tongues Weapons that shouldn't have been there. Deepholme, Karagas and Safehouse treasuries emit events when the total value updates. Legacy V5 is a complete rebuild of the mod more or less from the ground up and such requires a brand new game in order to utilize (even from the beta version to final release). Item ID. Replaced kmvaultscript with dbm_treasuryscript in Rkund. Basspainter, who has ported many Skyrim Xbox mods, is going to be curating it and maintaining the version, as well as converting patches moving forward. If the problem persists, you may have file corruption in those downloads, or leftover/conflicting files in your game folder. All support issues for patches should be referred here. Even collectible types that don't directly give a achievement are tied to challenges which then unlocks a collectible. Either roll back to before 5.0.27 or console the lost items back in. - [BUGFIX] Fixed braziers from ELFX - Exteriors appear floating outside the Museum when using Open Cities. Fixed mesh for dragon status in the museum. Corrected environment maps for High Resolution Pack which caused CTDs in Hall of Heroes and Temple of the Venerable Ones. If this doesn't help, you may need to delete the game folder and chose verify on Steam to have it cleanly install. If the problem still happens with your full order, switch back to your test profile and continue on. All other resources of information found on the Legacy Nexus page or the Discord community will reference this document. Now that you've built the Explorer's Society Guild House it's time to seek some new members. Fixed female mesh for Stonehand's gloves. Included new versions of scripts which were supposed to be in 5.0.31, Fixed erroneous perk point on the Amulet of Kings. Fixed #1312 Removed Vokun mask mesh, fixed display alignment on vanilla mask. Prevented "Shadows of ones past" and "Night at the museum" quest from launching at the same time. Additionally, Auryen will reimburse you for the cost of the statue if you talk to him about it. Fixed #1291 - Akarviri shield now has correct races on the AA form. Adjusted Much Ado About Snow Elves staff turn in, so staves cannot be re-bought from Calcelmo (which breaks the quest), Fixed Natural science display script issue, Adjusted goat, horker and mammoth display script "build from storage" option, linked display pedestal of Bloodstone chalice in hall of secrets to the chalice (so it's not empty if you do dawnguard side), Changed furniture receipts to set up when READ rather than when picked up. I do not know what you are planning on doing with this mod if you do not have this installed, shuold be self-explainedwithout LotD = no Fate Cards, For the Aegisbane replica recipe condition change, only for the patch to forward item models, Only if you want the optional LotD patch; not required for main file. - [BUGFIX] Made a couple more edits to the Skullcrusher enchantment. Updated the "protected items" list to include the Dwemer Compass, most of the explorer's relics and the dragon claws. If the problem persists, re-enable all the mods in your test profile (including any flagged earlier) and continue on. (SirJesto) Fixes #1228, Aetherium crest is Kargas tower can no longer be picked up. (Thanks colinswrath for identifying the issue! Auryen has an idea to build a guild centred around archaeology. -Expanded size but still maintaining a homey feel. (LAST TIME I'm messing with this.). "Legacy of the Dragonborn" creates a sizeable addition to your Skyrim game by providing a fully featured museum in Solitude, and with the help of the curator Auryen Morellus, you can store, display and utilize your entire collection as you see fit, all the while being aided and guided by Auryen in between your adventures. Added temper recipes to the Explorer Armor set. The Legacy Dev team does not support manual installations or any version of NMM, so these steps are geared for Mod Organizer 2 or Vortex. If the problem persists, post in the comments with as many details about the steps you took and the issue as you can. Added crafting recipes for replicas of the Black Band and Bone Hawk ring (SirJesto). Fixes #1234, Added display event to the Bard's Guild quest (Icon) Fixes #1230, Added display event to several exploration displays (Icon), Added display event and incremented display count for Macnarian's portrait (Icon) fixes #1232, Reverted an accidental mesh replacement on Merrian's Spyglass (Kriana) Fixes #1231. Spanish, Legacy of the Dragonborn - Creation Club Patch Hub, Legacy of The Dragonborn - Cube Maps Fixed, Legacy of The Dragonborn - Dwemer Compass Replacer, Legacy of the Dragonborn - ESO Skyshards Display Patch, Legacy of the Dragonborn - Explorer's Guild Clothing, Legacy of the Dragonborn - Fall of the Space Core Vol. Feel free to post in the Discord support channels asking help from the community but the developers will offer no support since v5 has been out for over 2 years at the time of this writing. -Universal Craftloot: Craft looting can now be executing from any default craft station in the world. -Actual boss fights for Legacy: the plot thickens during shattered Legacy as clues foreshadow events and people to come during Odyssey. So I disabling mods one by one untill I found out that Legacy of the Dragonborn was causing the problem. Wyrmstooth and Konahriks Accoutrements, available on LE, have been officially ported and are now available for patched support as well. Ben didn't know what day it was; he had lost all track of time. Fixed Stalhrim spoon puzzle so Auryen can't nab it. Fixed #1030 - If you exit Latoria's dialogue while she's telling you about the ruined book recovery, she will not repeat that dialogue. -Animated Airship approach: now when you travel to a new place with the airship, the ship will actually fly in a short distance to dock. All relevant outside information is linked directly in this document for ease of access. If you have made no changes to anything in your load order from the preceding steps to this point, and the problem doesn't happen, skip to step 11. Legend has it that the Evil Archmage Almion Celmo enchanted the claymore of a great warrior with the soul of a Frost Monarch, a stronger form of the more common Frost Atronach. (original still required for reference), Fixed shadow casting issue with Library treasure map displays when using museum light overhauls), Fixed the position and rotation of the DLC2 masks in the haunted instance- Fixes #1239, Fixed holes in Dragonfall and a painting issue - Fixes #1238, Fixed the treasury stages in Rkund to prevent the gate from disabling - Fixes #1237, Fixed the Mara shrine emitting the wrong mod event = Fixes #1235, Added a few random idle markers to Dragonborn Hall - Fixes #1236. 5.0.0 - 5.0.32 (May not work for v5.1.0+), Legacy of the Dragonborn - Czech Translation, Needed for the mod to work or have any point (and for resources), Hard requirement for the craftloot system, This requirement is for patch, not main file. Changed the AI package of the Heist version of Auryen to prevent him from moving to locations he shouldn't. It adds a museum in Solitude where you can store and display many items from the vanilla game as well as those added by the mod. If the incorrect name bothers you, clean the following script from your save: DBMDisplayScriptAnimal. Fixed Shield of Solitude and Winterhold Helm disappearing display issue (*see script cleaning notes below). Deepholme updated! All isolation testing is intended to be done on a new test profile, which should be a clone of the profile you have been playing under. In this video, I'll show you where to get items for 1st Weapons Display in the Hall of Heroes (Note: Item locations have not been changed by any patches) Chapters: 0:00 Intro 0:12 Aegisbane. That way you can leave your load order and installed mods intact for your regular game. Gave Kyre a pickaxe so he can defend himself better when being sent on excavations. - [BUGFIX] Fixed Madras' Bandoliers not showing. -Additional support patches added: Project AHO, Clockwork, Jaysus' swords among others have been added. Fixes #1127 - the CTD in DBM_ToolBagScript when using a controller or the pause key isn't properly accessible by SKSE's Input.GetMappedKey() function. Enter the name of the script or the form ID for the script instance needing to be cleaned into the top left box. Only if it's obvious that you have seen these and tried the fixes and are still having issues will we chime in and try to help. Fixed #1309 - Deleted clipping ceiling segments in Hall of Secrets, Fixed #1311 Azhidal's Armor invisibility fix. - [BUGFIX] Fixed a gap in a wall of the Hall of Secrets. Dragonborn: The Legacy 31. Added additional storage features and display storage in kitchen and added an indoor bath to master bedroom. (Rains), Shield of Reman Cyrodiil can now be enchanted. Fixed a missing script on the clothing activator in the airship, Fixed replica recipes for Ayleid Waystone and Aetherial Crown, DA07 Display will now be initially disabled, it somehow ended up enabled by default in a previous update. If your post has not been answered within a day or two, make sure you are looking back up to 3 pages on the comments since they can get buried on a busy day to make sure you didn't just miss the response or we didn't miss seeing it initially. Removed Bloodsbane from the protected items list. If no issues occurred on this minimal load order at all, re-enable all your mods on the test profile and continue on. removed container learning from wood pile. It will now auto sort. If your paintings look off or are clipping, use console and select the painting and enter RECYCLEACTOR to refresh it. The warrior, Thurgnarr Assi, was to play a part in the . Safehouse bath navmesh adjusted to allowed followers to get in and out easier. Fixed map of tamriel enable parent (Xmas decorations), Fixed #1090 - Ancient Tongues weapons didn't modify shout value correctly (thanks Spheal). You are done but you will need to start a new game. Ahzidal's armor set: if you have a game in progress and/or the armor doesn't display correctly, exit the cell and return again. Please note that all questions relating to this port need to be brought directly to him; the Legacy official team will not be supporting it. Added new feature to place orders for categories of supplies from the household planner after talking with Eriana. Some assets in this file belong to other authors. Guildhouse workbench will now have the ability to grab building supplies remotely like the field station benches. If the problem is not gone, and if you did not follow step 3, delete the Skyrim Special Edition game folder and chose verify on Steam to have it cleanly install. (SirJesto), Fixes#1270 - Fixed missing edge link on navmesh at Airship stop in Whiterun (SirJesto), Fixes#1271 - Fixed a seashell spawn point occasionally being un-interactable.
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