Return the bag to Jaftaz and he will tell you that he sold the spider to a nighthawk who took the ship the Mocker's Folly to Krondor. Go southeast and you will eventually find Duke Martin. Inside a woman will ask you to help her with her stable door. In the southwest corner of the island you will find some valuable equipment including two suits of Valheru armor and two scrolls containing the Strength Drain spell. He will offer to teach Owyn Spellcasting and will tell you that his dreams have been interrupted because some spellcaster is doing a dream sending. Use the two remaining Vapor Masks to jump into the river and escape the mines. This staff will allow Owyn to cast magic again. Go to Loriel to the west and speak with Keifen Alescook. He looks identical to James. To the northeast you will find three pantathians who are causing the energy drain. Open the door in the east wall with a Guildis Thorn. She will teach Owyn the spell "And the Light Shall Lie", which will make Owyn look like a Moredhel. Return to Duke Martin and he will tell you to return to Northwarden. Your way will be blocked by one of Steelsoul's men, however. Go east from his house and cross the bridge. Continue east to the town of Lyton. Go south and enter the cave behind the waterfall using the Knight Piece. Visit Craig the logger in the south end of Dimwood. James will have to take command of the battle. Off to the west, near Sethanon, you will meet Nia in the Six Toe Tavern who will ask for your help. Defeat Makala and the two Dreads he summons to protect the Lifestone and bring peace to the kingdom. You must follow the spyglass trail to finish the chapter. Behind it is the exit. Give him one of your Vapor Masks so that he may escape. Return to Duke Martin and he will tell you to return to Northwarden. Go south and enter the cave behind the waterfall using the Knight Piece. Go south and enter the cave behind the waterfall using the Knight Piece. Near the entrance of the mine you will meet the dwarf Naddur Ban Dok who will tell you about the Brak Nurr that has been causing trouble in the mine. Go back south the way you came and you will meet Duke Martin just south of where you started. Follow the main road northwest until you reach the river. He looks identical to James. Inside a woman will ask you to help her with her stable door. Head south. The story begins as Gorath, a moredhel (dark elf) renegade, who intended to warn the people of Krondor of the upcoming moredhel invasion, is attacked by an assassin. Craig the Logger (Chapter 7) Your way will be blocked by one of Steelsoul's men, however. He will use the Cup of Rlnn Skrr to learn all the spells that Owyn knows. Cast Strength Drain on the Wind Elementals to defeat them. Go south into the dead end and walk through the illusionary mountains to the west. Speak to Moraeulf and he will give you the password. Return back south to the waterfall and use the Knight Piece to enter a cavern behind it. (Your defense will go up by more if you emphasize it.) Continue east to the town of Lyton. On the far west side of the mine you will find the Brak Nurr. You will be ambushed several times by Nighthawks along the way. Gorath suddenly shouts as a assassin jumps into the camp. Continue along the road to the east and you will come across a house. He will reveal himself as Neville, the son of Count Corvalis, and the leader of the Nighthawks. Open the door of the stable just to the north and return to her. The Ghost of Jarel Lycrow (Chapter 2) Sar-Sargoth is surrounded by many enemies so you will have to fight quite a few battles to escape. He will tell you where the Waani device is located. In the next room you will find the Oracle of Aal. Return to the town and speak to Peter the Grey in the Inn. Enter Dhatsavan's temple near the center of the island by the waterfall. Speak to Nia in the Six Toe Tavern near Sethanon and she will tell that she closed down her shop because it is being haunted. This staff will allow Owyn to cast magic again. Inside you will see that Kroldech has been killed and you will find a powerful sword, some gold, and the battle plans. If you don't have one, you can find one to the north. Defeat the enemies and take the Idol of Lassur from the trapped chest. He will give you the ruby and in return you will sharpen his sword for him. After Brother Dominic has been cured, search the left-most stack in the library to learn of a Tomas Megarson of Elvandar who knew Pug and Macros. Inside a woman will ask you to help her with her stable door. Ask him about the mines and he will tell you that documents and maps were given to a tax collector in Eggley. Go back south the way you came and you will meet Duke Martin just south of where you started. The exit to the mines is in the northwest corner of the mines. Go north and inside the house you will find a Crystal Staff. He will ask you to find the guild leader Arlie Steelsoul and invite him into negations so that the Duke can settle matters in Romney. Follow the east side of the river north. You will find Navon Du Sandau near the center of the town. In the top-right corner of the cave you will find the Geomancer Stones in a chest. Krondor Krondor is the Southernmost city in the Kingdom of Midkemia. System Location; DOS <path-to-game>\GAMES\ The Stolen Ruby (Chapter 1) The Temple of Dala (Chapter 3) She has been rendered helpless by Makala, though, so Gorath will stay behind to protect her while Pug and Owyn continue on to Makala. Sumani in the Inn in LaMut, will suggest you speak to a gem dealer named Keifen Alescook in Loriel. Make sure both Pug and Owyn learn the spell. Go east from his house and cross the bridge. You can find spoiled rations in the inn in Silden. The Crawler's house is next to the inn in Silden. He will give you the ruby and in return you will sharpen his sword for him. Squire Phillip will appear and give you the Waani device. Return to Tamney with the stones and he will agree to return to Northwarden. He will tell you that Brother Dominic has the Quegian fever and will warn you to stay away from Sarth. Take the Cellar Key from Navon's body. A : Go to La Mut, and talk to the commander of the garrison in the castle. You will find Navon Du Sandau near the center of the town. Use the password DARKNESS to open the chest and you will find the Moredhel's battle plans inside. Go south into the dead end and walk through the illusionary mountains to the west. The magical barrier will be gone now that the six are dead. Return southeast and cross the bridge guarded by goblins. Return to the catapult and use the gear to fix it, then use the catapult on the town. Return to Craig and give him the trap. Go east to a farmstead and look in the house. Return to the bridge and give the soldiers the password. Your way will be blocked by soldiers before the bridge, though. Confront him with the message you found in the chest and he will admit his dislike of Navon. Sadly Patrus will die in the destruction of the Rift Machine. Go northeast from the town, follow the river south, and cross the bridge. He will tell you how to get to Elvandar and will give you the Key of Lineages. MOUSER; Elven Armor; Moredhel Lamprey; 177 gold; 2 Silverthorn; 1 Silverthorn Anti-venom 5. Use the two remaining Vapor Masks to jump into the river and escape the mines. Craig the Logger (Chapter 7) Betrayal at Krondor is a DOS -based computer role-playing game developed by Dynamix and published by Sierra On-Line in 1993. He will ask you to retrieve one of his IronJaw traps from the area. Gorath dispatches the assassin and the adventure begins. He will release the barrier surrounding Pug. Soon your party members will become sick. Return to Sarth and enter the cave below it. To the southeast you will see Rowe's barn. Take one of them with you. Tamney will ask you to retrieve some geomancer stones from the Diviner's Halls. You will find a moredhel spellcaster with some Rusalki on the far west side of the forest on the south bank of the river. Speak to Irmelyn in the tavern in Armengar and agree to free Obkhar from the Naphtha mines. He will also tell you that the man who ordered it was Mitchel Waylander. He will reward you with 300 gold and a virtue key. Make sure both Pug and Owyn learn the spell. Soon your party members will become sick. On the far west side of the mine you will find the Brak Nurr. Go southwest to Sloop and enter the Upturned Keg. Betrayal at Krondor ta.. Return to Irmelyn in Armengar to claim a 200 gold reward. After you take a few steps, a dialog will start. He will ask you to check out a rumor about some moredhel illusionists in the area. Go north to Kenting Rush. The Naphtha Mines (Chapter 4) Gorath dispatches the assassin and the adventure begins. You will find Steelsoul's house between Sloop and Silden with KEEP OUT signs in front of it. Follow the coast northwest until you reach the Dwarven mine Mac Mordain Cadal located between Zun and LaMut. Follow the north bank of the river closely until you reach the western mountains and then go north, hugging the mountain, to avoid the sleeping glade. He will ask you to retrieve one of his IronJaw traps from the area. Sumani in the Inn in LaMut, will suggest you speak to a gem dealer named Keifen Alescook in Loriel. Craig the Logger (Chapter 7) When you leave LaMut and continue south you will attacked by another assassin. There are two ways you can reveal Navon's true identity as the leader of the Nighthawks: Your way will be blocked by one of Steelsoul's men, however. Behind the house is a chest containing a spell, some gold, and a Rapier with a #3 Bless type. He will tell you that he used to be young but something sapped his energy in the woods to the east. Find many great new & used options and get the best deals for Krondor: The Betrayal (The Riftwar Legacy #1) Raymond E. Feist HC w/CD at the best online prices at eBay! Look inside the house to the northwest to find a message left by Pug. Visit Craig the logger in the south end of Dimwood. Go back west and then south from Highcastle. Restock your provisions from the items inside the house. The magical barrier will be gone now that the six are dead. Betrayal at Krondor Part 29 - Chapter II 578 views Dec 10, 2019 Nooo, the band is splitting up! Give the Idol to Kat on the upper level and she will give you some information. In a corridor to the northwest you will find Obkhar. He will tell you where the rift machine is located and how to destroy it. He will ask you to poison rations in some moredhel boxes nearby. Just behind the hill to the northwest you will find the moredhel boxes. Arlie Steelsoul (Chapter 3) Finn will appear and will escort you to Prince Arutha. Put some spoiled rations in the chest by the field. Enter Dhatsavan's temple near the center of the island by the waterfall. Use the two remaining Vapor Masks to jump into the river and escape the mines. Your way will be blocked by soldiers before the bridge, though. Speak to Nia in the Six Toe Tavern and she will reward you with a Galon 'Griefmaker'. Use the Cellar Key to open a locked door south of the room on the far east side of the cave. Use the Royal Key of Krondor to enter the Palace. Betrayal at Krondor. Continue north and cross the next bridge to the west. He will also give you the book 'Chapel's Rmur n Whepuns'. Defeat them and take the Eliaem's Heart from the body of the spellcaster. In the top-right corner of the cave you will find the Geomancer Stones in a chest. The note mentions someone from Cavall Keep. Return to Romney and report your success to the Duke. Continue east past Highcastle. In a house along the way is two sisters who will give you some Leather Leggings for a Tuning Fork. Owyn and Gorath will begin this chapter on a strange desert world beneath a hot red sun. You will begin the final chapter in the caverns below Sethanon. Defeat Makala and the two Dreads he summons to protect the Lifestone and bring peace to the kingdom. Return to Duke Martin and he will ask you to find Tamney the Bard and convince him to return to Northwarden. Search the lower level thoroughly to find and kill all six spellweavers. Eventually you will see a pass to the east. After Brother Dominic has been cured, search the left-most stack in the library to learn of a Tomas Megarson of Elvandar who knew Pug and Macros. You will find Pug in a house southeast of the ruins by the coast. You will begin the final chapter in the caverns below Sethanon. Go south into the dead end and walk through the illusionary mountains to the west. Betrayal at Krondor Cheats For PC - GameSpot It will be a difficult battle. Go east from his house and cross the bridge. Return to Tamney with the stones and he will agree to return to Northwarden. Go south and then cross the bridge. Soon your party members will become sick. Near the entrance of the mine you will meet the dwarf Naddur Ban Dok who will tell you about the Brak Nurr that has been causing trouble in the mine. Use the password DARKNESS to open the chest and you will find the Moredhel's battle plans inside. Look in the well near the south side of the town to find the Knight's Piece. In the next room you will find the Oracle of Aal. Chapter 8 - Of Lands Afar You can find spoiled rations in the inn in Silden. He will agree to tell you what he knows about the spyglass and the spider if you retrieve a bag that was stolen from him by the Crawler. You should look for them and walk everywhere initially instead of sticking to the road. Betrayal at Krondor walkthrough - Answers to all Moredhel wordlocks To the northwest you will find the passage to the lower levels. Enter the sewers below the city. In the barracks in LaMut, Captain Belford will tell you that a ruby has been stolen by the Grey Warriors. Betrayal at Krondor CDROM PC Computer Game 1994 video vintage dynamix You will see a burial cloth and a shovel. Your way will be blocked by one of Steelsoul's men, however. After you cross the bridge, go east and talk to Moraeulf. Speak to Kat in the bottom-right corner of the sewers and agree to help her. Venutrier of Lan will capture you and throw you into the mines. For this walkthrough, I will describe the shortest and easiest way. Speak to Arlie Steelsoul and he will agree to negotiate with the Duke of Romney. Inside a woman will ask you to help her with her stable door. Eventually you will come across the stairway to the upper level. Take the Cellar Key from Navon's body. Visit Craig the logger in the south end of Dimwood. Maps. Behind it is the exit. Their defense will go up by 25. Visit the docks and the Mist Devil will sail you to the Isle of Eortis. Speak to Moraeulf and he will give you the password. Follow the coast northwest until you reach the Dwarven mine Mac Mordain Cadal located between Zun and LaMut. He will reward you with 300 gold and a virtue key. He will release the barrier surrounding Pug. Go northwest toward the northlands and pay the goblin leader 2000 gold to pass. His friend, Tomas, would wield the unearthly armor of the Valheru and command the armies of Elvandar to fight the final titanic battle at Sethanon. Continue to the southern end of the passage and if you have Stellan's map you will be able to enter Sarth's library. Tamney will ask you to retrieve some geomancer stones from the Diviner's Halls. Travel north past Romney and through Prank's Stone. Go west into the town and speak to Count Corvalis in his townhouse. He will ask you to retrieve one of his IronJaw traps from the area. Confront the farmer Max Feeber in the field and he will confess that he dug up Jarel Lycrow's body to scare off Nia but the hand of the skeleton fell off. You must follow the spyglass trail to finish the chapter. Arlie Steelsoul (Chapter 3) Return to Irmelyn in Armengar to claim a 200 gold reward. Return to Tamney with the stones and he will agree to return to Northwarden. Go south to Silden and speak to Joftaz in the Inn. Visit the Temple of Dala between Tyr-Sog and Eldpoint. You can find Isaac behind a big hill north of Hawk's Hollow. The Temple of Dala (Chapter 3) Inside a woman will ask you to help her with her stable door. Venutrier of Lan will capture you and throw you into the mines. Chapter 5 - When Rivers Run Blood Behind it is the exit. Continue south past several enemies and enter the city of Krondor. Continue north to the large wooded area and go east. Make two rights and you will come across a magical barrier which is blocking the way to Makala and the Lifestone. Confront the farmer Max Feeber in the field and he will confess that he dug up Jarel Lycrow's body to scare off Nia but the hand of the skeleton fell off. Use this key to open most of the locked doors under Sethanon. Behind the house is a chest containing a spell, some gold, and a Rapier with a #3 Bless type. Just before you reach Silden, some rogues will throw some diseased mulch at you and attack you. Craig the Logger (Chapter 7) Continue all the way to the west to find the chest Moraeulf was talking about. You can buy and/or sell some equipment in the shop and sleep at the inn. Speak to Nia in the Six Toe Tavern near Sethanon and she will tell that she closed down her shop because it is being haunted. Use the shell you received from the Rusalki on the sword to make the Guarda Revanche, the most powerful sword of the game. Visit Craig the logger in the south end of Dimwood. He will tell you that a minstrel is sleeping in the barn nearby. Return in a day and Steelsoul's man will allow to pass. You will find stairs leading down to the lower level in a room on the west side of the level. Continue east past Highcastle. Speak to the Duke of Romney at the beginning of the third chapter. Leave the cave and return to Navon in Kenting Rush. Return to Duke Martin south of Northwarden and show him the plans. You will find a woman who will give you a Sack of Grain for the Leather Leggings. He will tell you his side of the story and his suspicions that the count may have wanted the cellar to collapse on his son. Continue east past Highcastle. Betrayal at Krondor - Maps - Dimwood Forest - Mike's RPG Center Return to the Temple of Dala to the west and give them the Sack of Grain. Search the lower level thoroughly to find and kill all six spellweavers. Return to the upper level. Now head east. Use the Cellar Key to open a locked door south of the room on the far east side of the cave. Take all of them because you will need them to get out. To the northeast you will find three pantathians who are causing the energy drain. Enter it from the south by the mountains to avoid the pirates. He will offer to teach Owyn Spellcasting and will tell you that his dreams have been interrupted because some spellcaster is doing a dream sending. Take all of them because you will need them to get out. This staff will allow Owyn to cast magic again. Look inside the house to the northwest to find a message left by Pug. Enter The Black Sheep Tavern and speak to Jason to get some clues about the murders. Go northeast from the town, follow the river south, and cross the bridge. Return southeast and cross the bridge guarded by goblins. You can solve all the sidequests, gain all the scrolls from throughout the area, know all the stories inside, and even get the codes for the cheat chest. To the west you will find 3 Vapor Masks. Betrayal at Krondor DOS - 1993 4.63 / 5 - 54 votes Buy Game GOG Description of Betrayal at Krondor One of the best RPGs ever made, Betrayal at Krondor is a classic example of games that get rave reviews yet do poorly in stores (at least until it was re-released on CD-ROM). In the barracks in LaMut, Captain Belford will tell you that a ruby has been stolen by the Grey Warriors. One of them carries a note which will reveal to you a connection between the moredhel and the nighthawks. Past the temple you will see a path to the west that leads to a Waterfall. Go east to a farmstead and look in the house. Enter Romney and go the Black Sheep Tavern. Take the maps from inside. You will find a moredhel spellcaster with some Rusalki on the far west side of the forest on the south bank of the river. Search the lower level thoroughly to find and kill all six spellweavers. Go to Loriel, find Keifer the Gem Master and talk about the ruby with him ( he sold it to Isaac ). Return to the upper level. In the next room you will find the Oracle of Aal. Continue north to the large wooded area and go east. Chapter 2 - Shadow of the Nighthawks Return to Duke Martin and he will ask you to find Tamney the Bard and convince him to return to Northwarden. Speak to Nia in the Six Toe Tavern and she will reward you with a Galon 'Griefmaker'. Speak to Nia in the Six Toe Tavern and she will reward you with a Galon 'Griefmaker'. BETRAYAL AT KRONDOR HELP WEB [LOOK WEB] Guide to all Items & more [WALK WEB] Walkthroughs, Tips & Tricks [MAP WEB] Detailed Maps, Caches and Enemy information [TEXT WEB] The latest addition! Speak to Irmelyn in the tavern in Armengar and agree to free Obkhar from the Naphtha mines. Visit the Temple of Dala between Tyr-Sog and Eldpoint. Cast Strength Drain on the Wind Elementals to defeat them. Speak to Glover in the house at the end of the road and pay 150 gold for the hand. Search the lower level thoroughly to find and kill all six spellweavers. The priestess will reward you by bestowing the blessing of the goddess Dala on one of your party members. Go through the door in the north wall and keep following the passage. The Ghost of Jarel Lycrow (Chapter 2) Inside one of the chests you will find the Interdictor Key. Near the entrance of the mine you will meet the dwarf Naddur Ban Dok who will tell you about the Brak Nurr that has been causing trouble in the mine. In the southeast corner of the area you will find two IronJaw traps in a chest. Enter it from the south by the mountains to avoid the pirates. He will reveal himself as Neville, the son of Count Corvalis, and the leader of the Nighthawks. Go south and then cross the bridge. In the southeast corner of the area you will find two IronJaw traps in a chest. Squire Phillip will appear and give you the Waani device. Open the door in the east wall with a Guildis Thorn. Continue all the way to the west to find the chest Moraeulf was talking about. Go north to the Temple of Kahooli and ask the lector for the identity of the leader of the Nighthawks. Past the temple you will see a path to the west that leads to a Waterfall. Return to the catapult and use the gear to fix it, then use the catapult on the town. She will teach Owyn the spell "And the Light Shall Lie", which will make Owyn look like a Moredhel. Return in a day and Steelsoul's man will allow to pass. The magical barrier will be gone now that the six are dead. Continue to the southern end of the passage and if you have Stellan's map you will be able to enter Sarth's library. If you don't have any, you can buy some in the shop in town. Leave the town and just to the northeast you will come across Ugyne Corvalis, the Count's daughter. Continue along the road to the east and you will come across a house. Return to Craig and give him the trap. In a corridor to the northwest you will find Obkhar. A house in this area contains [25] Raw Manna. In a house along the way is two sisters who will give you some Leather Leggings for a Tuning Fork. To the northeast you will find three houses together. He will tell you that he used to be young but something sapped his energy in the woods to the east. The Diviner's Halls is a cave northeast from the town. To the west you will find 3 Vapor Masks. Confront the farmer Max Feeber in the field and he will confess that he dug up Jarel Lycrow's body to scare off Nia but the hand of the skeleton fell off. Go south and then cross the bridge. There are two ways you can reveal Navon's true identity as the leader of the Nighthawks: Go north to the Temple of Kahooli and ask the lector for the identity of the leader of the Nighthawks. He will reward you with a Ring of the Golden Way. Return the ruby to Captain Belford in LaMut to receive a 100 gold reward. Speak to Nia in the Six Toe Tavern near Sethanon and she will tell that she closed down her shop because it is being haunted. Enter The Black Sheep Tavern and speak to Jason to get some clues about the murders. James will have to take command of the battle. Speak to Abuk west of Silden and he will tell you that the items that disappear at Prank's Stone appear in a chest west of Silden. It is worth doing because she will reward you with a Galon 'Griefmaker'. (Your defense will go up by more if you emphasize it.) Go north to Kenting Rush. You will find the Cup of Rlnn Skrr in a house in the southeast corner of the island guarded by some Pantathians. You can find Isaac behind a big hill north of Hawk's Hollow. Continue south and Squire Philip will approach. Return in a day and Steelsoul's man will allow to pass. Go to Loriel to the west and speak with Keifen Alescook. Visit Craig the logger in the south end of Dimwood. You will find Pug in a house southeast of the ruins by the coast. You can fight them or you can find out the password. You will begin the final chapter in the caverns below Sethanon. Gorath will translate the inscription and you will have to answer a riddle to open the box.
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